﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


public class FireDic
{

    public static string GetFirePrefabName(string fire_name_Zwen)
    {
        string real_fire_prefab_name = "";
        switch (fire_name_Zwen)
        {
            case "弹弓子弹":
                real_fire_prefab_name = "Fire_DanGong";
                break;
            case "短枪子弹":
                real_fire_prefab_name = "Fire_DuanQiangZiDan";
                break;

            default:
                real_fire_prefab_name = "Fire_DanGong";
                break;

        }

        return real_fire_prefab_name;
    }




}

